Sunday, November 17, 2019

Advancement of video games Essay Example for Free

Advancement of video games Essay In this paper I will show and explain how the advancement of video games consoles has changed Humanity in more ways than one. I will show how the inventors started their Empires by selling plain, simple playing cards all the way to online gaming linked all around the world. How Nintendo and Atari started as two of the giants in the gaming world and then how Nintendo almost died out when Sega came out with their console. I will also explain how the video game mindset changed overtime and evolved into something worldwide. Hanafuda (President) was the name of the very first 52 deck set of playing cards sold by Fusajiro Yamauchi and his Nintendo Koppai. Fusajiro had a bigger plan and dream. This lead to the first Beam Gun made by Nintendo in 1969 (See PIC. 1) A new employee to the company by the name of Gunpei was told that he should â€Å"Do something new† for Nintendo as the Christmas season was swiftly approaching. Within a few short days, Gunpei introduced the Ultra Hand which was an arm toy. This sold a whopping 1. 2 million copies. (Unknown Author, 2011) The Beam Gun was an Opto-Electronics and was the first of its kind. This was the beginning of Video Game Consoles. (Moby Games, 1999-2012) Even though the Beam Gun was a major success, the official â€Å"Video Game Craze† would not kick off until 1975, when Nintendo signed a contract to work alongside Mitsubishi and produce the first known Cabinet Micro-Computers also known as Arcade Systems. (Moby Games, 1999-2012) Around this same time two friend’s names Nolan Bushnell and Ted Dabney would also create their own version of a coin-operated arcade cabinet with a space like theme and called it Computer Space. Both Bushnell and Dabney would become Co-Founders of the Atari Company, Nintendo’s first biggest competition. With all the success of Nintendo, a second known Video Arcade company would step up to challenge Nintendo in sales. This company was Atari Co. Atari’s first break-through was signing a deal with Sears Roebuck Co. and having their â€Å"Atari Pong† featured in Sears Roebuck’s catalog. (See Pic2) The Atari Pong went on to sell over 150,000 units. This set the way for Atari’s most known and most popular creation, The Atari 2600. (Unknown, 2011) The Atari 2600 was released just before the Christmas season of 1977 at $199. 99. The Atari 2600 was the first console that introduced Pac-Man and went on to sell well over 30 million units before being discontinued in 1992. While Atari had the 2600 with Pac-Man to play on it, this pair was pretty much the â€Å"match made in heaven† but Nintendo didn’t cross their hands and let Atari win over the industry they created. Nintendo introduced the NES (Nintendo Entertainment System, see PIC. 4) The NES was released in July of 1983 and featured classic games such as Zelda, Tetris, Donkey Kong and the most popular game of them all, Mario Bros. Nintendo showed to be the stronger of the two as the NES went on to sell over 61 million units before Nintendo discontinued the system with the release of the Super Nintendo which was a 16bit unit as to the NES which was an 8bit unit. These two companies would be the only two standing video game companies until Sega Genesis came out in the early 90’s and promised to give Nintendo a good challenge. Sega came out with a bigger marketing scheme and also, a much faster system. By this time, more than 800,000 Nintendo NES units were sold worldwide making it difficult for any company to come anywhere near Nintendo’s sales numbers and simultaneously get the consumer to spend another $150 on a new console that had faster graphics and more life-like sports games. Sega spent a lot of money marketing their Sega Genesis system by bashing on Nintendo’s graphics. Sega Genesis made several commercials and a slogan stating â€Å"Sega does what NintenDON’T† (here is a link to one of the commercials, http://www.youtube. com/watch? v=zlulSyBI2aY). By the early 2000’s Sega had developed a system that connected to the internet. This would be the beginning to a whole new gaming world. (Unknown, 2007) Sega invented the Sega Dreamcast which had the feature of being able to log online from your console. This was great at first until consumers noticed that the unit kept crashing and slowing down while online. This was never corrected by Sega which lead to the downfall of the Dream Cast system. Nintendo and Sega would stay at the forefront in the gaming industry until Sony decided to invest into the â€Å"Gamers world† creating the first ever Sony Playstation in 1994 (See PIC6). Sony had perfected what the Dreamcast lacked in and featured faster online game play and up to 4 jacks for 4 player gaming. Sony decided to release the Playstation 2(See PIC7). I personally remember this system because at the time of its release in November, 2000. I was working for Montgomery Wards. The night before it was scheduled to hit shelves nationwide, there was people camping outside to be the first to buy the Sony Playstation. I remember stopping and staring for a while as hundreds of people lined up with camp tents and blankets to keep them warm on a freezing cold Chicago night just to be the first to purchase this Sony sequel to a very successful Playstation system. The PS2 went on to sell well over 154 million systems worldwide making it the most popular gaming unit and taking the historic sales that the NES had produced from the 80’s and early 90’s. I highly doubt that Mr. Fusajiro Yamauchi would have ever thought that his company would go from selling plain old playing cards to a gaming world never thought possible. Lets forward to 2012. To this date there are three major consoles out in the market. The PS3 made by Sony playstation, the X-BOX 360 made by Microsoft and the Nintendo WII (See PIC8, 910). The features on these units are incredible. For example, the PS3 has an integrated blu-ray reader so you can play your blu-ray, DVD and CD’s on the PS3 console. Both the PS3 and X-Box 360 have online gaming where the player can actually login online and play a game with someone on the other side of the planet. There are headsets where you can listen and speak to other gamers from anywhere in the world. The PS3 and Nintendo WII have taken it one step further. On these two consoles you can now download Netflix and watch an unlimited number of movies straight from your console. In this essay I have shown and explained the advancements of video game consoles and how they changed Humanity in more ways than one. In my opinion the advancements of Game Consoles have been a perfect example on how we as people progress and improve over time. Anything we did 20 or 30 years ago cannot compare to what we have now. We can be talking about cars, buildings, computers, the way we communicated from mail to email to facebook and video gaming is no exception to these constant improvements and progress. PIC. 1 this was the Beam Gun created by Nintendo PIC. 2. This was the Atari Pong featured in Sears Roebuck Co. Catalog PIC. 3. Atari’s biggest creation, the 2600. PIC4. Nintendo’s NES system PIC5. Sega Genesis Console. PIC6. Sony Playstation PIC7. Sony Playstation 2 PIC8. Microsoft X-BOX 360 PIC9. Sony PS3 PIC10. Nintendo WII Video Game Consoles Annotated Bibliography Unknown Author, 2011). The History of Nijtendo: 1960-1970. http://www. snesclassics. com/history/nintendo. php This article explains a history on how Gunpei designed Nintendo’s first hand held video game and opened the door to a new concept for the Nintendo Company. Moby Games (1999-2012). The fall of Nintendo: Nintendo’s Beginnings. http://www. mobygames. com/featured_article/feature,15/section,129/ : This article provides information on the beginnings of what eventually would become the largest manufacturer of Video game consoles, Nintendo Co. It explains how Fusajiro Yamauchi, began the company in a small town in Japan. The company manufactured playing cards known as Hanafuda. This was a 52 deck set of Japanese playing cards. The article explains how the company evolved from playing cards to manufacturing a system called the Beam Gun Series which used opto-electronics in 1969. In 1975 Nintendo signed a contract with Mitsubishi to produce the first ever electronic video recorder (EVR). This evolved into the cabinet micro-computers also known as coin operated arcade games in the 1970’s and kicked off the arcade game craze. Unknown Author(2011). Video Computer System: Atari 2600. http://www. atarimuseum.com/videogames/consoles/2600menu/2600menu. htm : This article explains how Atari’s first home video game console, the Atari 2600 was developed and sold in 1977. The initial selling price was $199. 99 which was a lot of money back in the 70’s. IT also explains how a merger with Nintendo was about to happen until Ray Kassar, Atari’s CEO was let go. This made Nintendo change their mind and went on to produce their console solo. Unknown Author (2011). Atari Consoles: Atari Pong. http://www. atarimuseum. com/videogames/dedicated/homepong. html : The Atari Pong was very popular in bar scene during the early 70’s. Atari arcade engineer Bob Brown designed a home version of Pong and got Sears Roebuck Co. to add it into their catalog. Sears was hoping to sell 50,000 units by Christmas of 1977 and ended up moving 150,000 units. Unknown Author (2007). Sega Genesis: Where were you when the 1980’s were about to end? http://www. digitpress. com/systems/genesis. htm : This article is great because it explains how the feeling was around the time when Sega Genesis came into the market to give Nintendo a run for their money with the creation of Sonic the Hedgehog and slogans such as â€Å"Sega does what Nintendon’t†.

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